JPH0131259Y2 - - Google Patents

Info

Publication number
JPH0131259Y2
JPH0131259Y2 JP1984054779U JP5477984U JPH0131259Y2 JP H0131259 Y2 JPH0131259 Y2 JP H0131259Y2 JP 1984054779 U JP1984054779 U JP 1984054779U JP 5477984 U JP5477984 U JP 5477984U JP H0131259 Y2 JPH0131259 Y2 JP H0131259Y2
Authority
JP
Japan
Prior art keywords
game
display
timing
displayed
progress
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired
Application number
JP1984054779U
Other languages
English (en)
Japanese (ja)
Other versions
JPS60166392U (ja
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed filed Critical
Priority to JP1984054779U priority Critical patent/JPS60166392U/ja
Priority to EP85302645A priority patent/EP0159898A3/en
Priority to AU41312/85A priority patent/AU568736B2/en
Publication of JPS60166392U publication Critical patent/JPS60166392U/ja
Priority to US06/906,688 priority patent/US4752069A/en
Application granted granted Critical
Publication of JPH0131259Y2 publication Critical patent/JPH0131259Y2/ja
Granted legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5375Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • A63F2300/305Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for providing a graphical or textual hint to the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/638Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Controls And Circuits For Display Device (AREA)
JP1984054779U 1984-04-16 1984-04-16 ビデオゲ−ム装置 Granted JPS60166392U (ja)

Priority Applications (4)

Application Number Priority Date Filing Date Title
JP1984054779U JPS60166392U (ja) 1984-04-16 1984-04-16 ビデオゲ−ム装置
EP85302645A EP0159898A3 (en) 1984-04-16 1985-04-16 Video game apparatus
AU41312/85A AU568736B2 (en) 1984-04-16 1985-04-16 Video game
US06/906,688 US4752069A (en) 1984-04-16 1986-09-11 Video game which instructs the user how to play

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP1984054779U JPS60166392U (ja) 1984-04-16 1984-04-16 ビデオゲ−ム装置

Publications (2)

Publication Number Publication Date
JPS60166392U JPS60166392U (ja) 1985-11-05
JPH0131259Y2 true JPH0131259Y2 (en]) 1989-09-25

Family

ID=12980253

Family Applications (1)

Application Number Title Priority Date Filing Date
JP1984054779U Granted JPS60166392U (ja) 1984-04-16 1984-04-16 ビデオゲ−ム装置

Country Status (4)

Country Link
US (1) US4752069A (en])
EP (1) EP0159898A3 (en])
JP (1) JPS60166392U (en])
AU (1) AU568736B2 (en])

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JPH0327675Y2 (en]) * 1984-12-12 1991-06-14
JPS63500077A (ja) * 1985-06-13 1988-01-14 ドラモンド,マコ−ム・ジョン 事象決定装置およびインタフェ−ス
GB8524557D0 (en) * 1985-10-04 1985-11-06 Video Fruit Services Ltd Game
USD324885S (en) 1989-05-17 1992-03-24 Gerald Duhamel Electronic game housing
US6692359B1 (en) 1991-02-15 2004-02-17 America Online, Inc. Method of interfacing on a computer network by visual representations of users, method of interacting and computer network
JP2794230B2 (ja) * 1991-07-16 1998-09-03 株式会社スクウェア ビデオ・ゲーム装置,その制御方法および制御ディバイス
USD345382S (en) 1991-08-05 1994-03-22 Valdes Luis F Electronic game housing
US5517663A (en) * 1993-03-22 1996-05-14 Kahn; Kenneth M. Animated user interface for computer program creation, control and execution
US6001017A (en) * 1993-08-25 1999-12-14 Sega Enterprises, Ltd. Game device for displaying game input operations on the display
JP3898238B2 (ja) * 1994-12-02 2007-03-28 株式会社バンダイナムコゲームス ビデオゲーム装置及びその画像合成方法
JP3570813B2 (ja) * 1996-03-07 2004-09-29 株式会社ナムコ ゲーム装置
CN1161174C (zh) 1996-06-03 2004-08-11 世雅企业股份有限公司 图象处理装置及游戏装置
US5762503A (en) * 1996-06-13 1998-06-09 Smart Productivity System for use as a team building exercise
US7771271B2 (en) 1996-12-30 2010-08-10 Igt Method and apparatus for deriving information from a gaming device
JPH10244074A (ja) * 1997-03-06 1998-09-14 Taito Corp 鉄道シミュレートゲーム装置
US5977968A (en) * 1997-03-14 1999-11-02 Mindmeld Multimedia Inc. Graphical user interface to communicate attitude or emotion to a computer program
JP3426105B2 (ja) 1997-04-25 2003-07-14 任天堂株式会社 ビデオゲームシステムおよびビデオゲーム用記憶媒体
US5993315A (en) * 1997-07-23 1999-11-30 Strider; Walter Video game for simulating a low rider vehicle
JP2922509B2 (ja) * 1997-09-17 1999-07-26 コナミ株式会社 音楽演出ゲーム機、音楽演出ゲーム用の演出操作指示システムおよびゲーム用のプログラムが記録されたコンピュータ読み取り可能な記憶媒体
JP3031676B1 (ja) * 1998-07-14 2000-04-10 コナミ株式会社 ゲ―ムシステムおよびコンピュ―タ読み取り可能な記憶媒体
US6279912B1 (en) * 1998-07-22 2001-08-28 Arachnid, Inc. Method and apparatus for operating tug-of-war style electronic dart games
JP3003851B1 (ja) 1998-07-24 2000-01-31 コナミ株式会社 ダンスゲーム装置
AUPP734198A0 (en) 1998-11-26 1998-12-24 Aristocrat Leisure Industries Pty Ltd Player information delivery
JP3054947B1 (ja) * 1999-02-16 2000-06-19 コナミ株式会社 画像表示方法、画像表示装置、記録媒体、及び、ゲ―ム装置
JP2000300851A (ja) * 1999-02-16 2000-10-31 Konami Co Ltd ゲームシステム並びにそのゲームシステムで使用可能なゲーム装置およびコンピュータ読み取り可能な記憶媒体
JP3027829B1 (ja) * 1999-02-19 2000-04-04 コナミ株式会社 画面表示方法、ゲ―ムプログラムを記録した記録媒体、及びビデオゲ―ム装置
JP2000262747A (ja) * 1999-03-18 2000-09-26 Sega Enterp Ltd 画像処理装置、電子遊戯装置及びテレビゲーム機用記憶媒体
US6142869A (en) * 1999-05-27 2000-11-07 Hasbro, Inc. Hand-held electronic game
US6496851B1 (en) 1999-08-04 2002-12-17 America Online, Inc. Managing negotiations between users of a computer network by automatically engaging in proposed activity using parameters of counterproposal of other user
JP4639374B2 (ja) * 1999-08-19 2011-02-23 株式会社ユニバーサルエンターテインメント 遊技機
EP1080755A3 (en) 1999-09-02 2004-09-22 Sony Computer Entertainment Inc. Entertainment system, entertainment apparatus, recording medium, and program
JP2001070652A (ja) 1999-09-07 2001-03-21 Konami Co Ltd ゲーム機
US6299535B1 (en) * 2000-04-28 2001-10-09 Square Co., Ltd. Method of processing interactive game, program product and game system for the same
US6394904B1 (en) * 2000-05-12 2002-05-28 Twentieth Century Fox Film Simulation system
JP2002052256A (ja) * 2000-08-07 2002-02-19 Konami Co Ltd ゲーム攻略支援装置、端末装置および記録媒体
JP2002200333A (ja) * 2000-11-01 2002-07-16 Sony Computer Entertainment Inc 記録媒体、プログラム、プログラム実行システムおよびプログラム実行装置
AU2002232602A1 (en) * 2000-11-03 2002-05-15 Prima Communications, Inc. Electronic game strategy guide
EP1230959A1 (en) * 2001-02-13 2002-08-14 Pumpkin Pie Net Limited Video simulation method and program
EP1232777A3 (en) * 2001-02-13 2004-10-20 Pumpkin Pie Net Limited Video simulation
JP3392120B2 (ja) * 2001-03-23 2003-03-31 任天堂株式会社 ゲーム装置及びそのプログラム
US20020192624A1 (en) * 2001-05-11 2002-12-19 Darby David G. System and method of testing cognitive function
WO2003031003A1 (en) * 2001-10-10 2003-04-17 Sony Computer Entertainment America Inc. Providing game information via characters in a game environment
CA106121S (en) * 2004-03-04 2005-11-09 Jvl Corp Game terminal
US20070060258A1 (en) * 2005-08-26 2007-03-15 Gerald Duhamel Method and system for displaying information related to an evolving game process
USD590839S1 (en) * 2006-08-22 2009-04-21 Bang & Olufsen A/S Combined terminal with charger
USD564033S1 (en) * 2006-09-13 2008-03-11 Jvl Corporation Video game terminal
US9108108B2 (en) 2007-09-05 2015-08-18 Sony Computer Entertainment America Llc Real-time, contextual display of ranked, user-generated game play advice
US9126116B2 (en) 2007-09-05 2015-09-08 Sony Computer Entertainment America Llc Ranking of user-generated game play advice
USD641427S1 (en) * 2010-04-15 2011-07-12 Lin Chieh-Chi Mini game machine
US8753183B2 (en) * 2011-11-03 2014-06-17 Cbs Interactive, Inc. Techniques to automatically provide assistance for electronic games
US8485899B1 (en) * 2012-03-06 2013-07-16 Steelseries Aps Method and apparatus for presenting performances of gamers
US9833707B2 (en) 2012-10-29 2017-12-05 Sony Interactive Entertainment Inc. Ambient light control and calibration via a console
US10223449B2 (en) 2016-03-15 2019-03-05 Microsoft Technology Licensing, Llc Contextual search for gaming video
JP7140465B2 (ja) * 2016-06-10 2022-09-21 任天堂株式会社 ゲームプログラム、情報処理装置、情報処理システム、ゲーム処理方法
US10561942B2 (en) 2017-05-15 2020-02-18 Sony Interactive Entertainment America Llc Metronome for competitive gaming headset
US10128914B1 (en) 2017-09-06 2018-11-13 Sony Interactive Entertainment LLC Smart tags with multiple interactions

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US4359223A (en) * 1979-11-01 1982-11-16 Sanders Associates, Inc. Interactive video playback system
US4366960A (en) * 1981-07-16 1983-01-04 Coleco Industries, Inc. Electronic boxing game
US4475132A (en) * 1982-01-22 1984-10-02 Rodesch Dale F Interactive video disc systems
AU559822B2 (en) * 1983-02-10 1987-03-19 Aruze Corporation Video game
JPS60106679U (ja) * 1983-12-26 1985-07-20 株式会社 ユニバ−サル テレビゲ−ム装置

Also Published As

Publication number Publication date
JPS60166392U (ja) 1985-11-05
EP0159898A2 (en) 1985-10-30
US4752069A (en) 1988-06-21
AU568736B2 (en) 1988-01-07
EP0159898A3 (en) 1987-09-23
AU4131285A (en) 1985-10-24

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